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HH_Nilo1
By Nilo
Category: Meteor Maps

This is a Multi Player map. MP maps cannot have briefings. Coop maps can.

HH_nillo1.zip (3KB)
smisles.map
By Banzar
Category: Meteor Maps



smisles.zip (2KB)
The Brain
By Zable Fair
Category: Meteor Maps

Greetings, Commander. Intelligence has reported that an enemy
command post has been found hidden in the U.S. Virgin Islands.
The command post contains a supercomputer called The Brain that
contains vital information we must have. We have sent
spies to infiltrate the command post, but they have been
unsucessful. We believe that some of our spies are being held
captive in their prison cells. It is now up to you.

This map uses a custom tileset.
Copy thebrain.til to base\tiles

thebrain.zip (11KB)
Jail Break
By Helldemon
Category: Meteor Maps

Its not a mega-mission, it may be the smallest map yet! Its still really cool, and lets you play a way thats never ben tried before!

Jail_Break.zip (3.74 KB)
The Labyrinth Challenge
By Janne
Category: Meteor 2 Maps

A pretty fun maze styled map that uses Meteor Objects Resource.

Labyrinth.zip (3.8 KB)
Afghanistan (v2)
By me_mantis (Paul the Great)
Category: Meteor Mods

This mod is a total conversion, well OK its basically a whole new game! Here are just some of the features: Loads of new enemies, plenty of new weapons, 18 single player missions, 41 multiplayer maps, new soundtrack, new sounds, new tiles!

Meteor_Afghanistan_v2.exe (9.07MB)
Infected City
By Dominic (Meteor map author)
Category: Meteor Maps

This map's zip file contains addition units (rac files). Copy these files to base\races.

Infect.zip (18KB)
Hunting Season
By Erik Engström
Category: Meteor 2 Maps

Work on your hunting and sniping skills with this fun map. The sheep target range and bird "pen" are especially fun!

Hunting season.zip (4 KB)
Ritual
By DarkRain
Category: Meteor 2 Maps

An HH map for M2 by Dark Rain. It's a little tight but still pretty fun.

HH_Ritual.zip (9.6 KB)
Defensive Front
By Papercut
Category: Meteor Maps

A mud themed map (though it looks more like a desert) with lots of dead trees. This map is much bigger and uses some harder enemies. (Big Mechs, Medium Tanks, Rocket Turrets) This map is non-linear too, so you can take any direction of pathways and still endup at the finish. No Keys, no Forcefields, just lots of enemies, ammo and health.



front.zip (7.12KB)